Unofficial Myo Plugin


Name Unofficial Thalmic Myo Plugin
Category Input
Author Getnamo

Overview

An event-driven Thalmic Myo plugin for the Unreal Engine 4.

Main method of use is by subscribing to events within your blueprint. You can extend functionality to any blueprint through adding the MyoInterface interface then adding the MyoComponent to that blueprint. This same architecture is available to C++ if you prefer, which also supports both event-driven and polling style use.

See the main plugin thread for version downloads and development updates.

Quick Setup

  1. Download latest from Github
  2. Create new or choose project.
  3. Browse to your project folder (typically found at Documents/Unreal Project/{Your Project Root})
  4. Copy Plugins and Binaries folder into your Project root.
  5. Restart the Editor and open your project again.
  6. When your project has reloaded, the plugin should be enabled and ready to use.

How to use

For all other detailed use case please see the up-to-date Github Readme.

Contact

Post your questions and suggestions at the main plugin thread.